For information about it in Nexomon: Extinction, see Krowr (Extinction).
Krowr is an Electric-type Legendary Nexomon introduced in Nexomon 1.
It is not known to evolve into or from any other Nexomon.
Type Effectiveness[]
Effectiveness | Type |
---|---|
Resists (Damage x0.5) | Water Wind |
Weak to (Damage x1.5) | Plant Mineral |
Location[]
You'll receive Krowr after defeating 10 of Ziegler's Minions.
Evolution[]
Krowr |
---|
Base |
Skill List[]
Level | Skill | Type | Power | Accuracy | STA Cost | Effect | |
---|---|---|---|---|---|---|---|
1 | EMP | Electric | 95 | 90% | 20 | - | |
2 | Healing Water | Water | 0 | 100% | 15 | - | |
3 | Disruption Ray | Normal | 100 | 90% | 25 | - | |
4 | Electric Flux | Electric | 50 | 90% | 12 | Confusion | |
5 | Swift Current | Electric | 0 | 100% | 6 | - | |
6 | Arcane Blast | Electric | 55 | 85% | 21 | - | |
7 | Energy Flux | Electric | 0 | 100% | 5 | - | |
8 | Charge Up | Electric | 0 | 100% | 5 | - | |
9 | Zapping Shock | Electric | 70 | 80% | 13 | - | |
10 | Binding Bolt | Electric | 0 | 80% | 6 | - | |
11 | Static Shock | Electric | 35 | 100% | 9 | Paralyze | |
12 | Negatron | Electric | 0 | 80% | 5 | - |
Gallery[]
Trivia[]
It learns its skills each level between 1 to 12 probably due to the nature of you obtaining it at a pretty high level. There was no reason for the developers to make the levels it learns skills more unique.