The Sleep condition is a status effect that causes a Nexomon to be unable to attack for the duration of the effect.
Effect[]
In general, a sleeping Nexomon is unable to make any attacks for the duration of its effect.
Direct damage skills never miss against sleeping Nexomon.
Appearance[]
Causes[]
Skills[]
A Nexomon can be put to sleep when struck by any of the following skills:
ID Nr. | Skill | Type | Power | Accuracy | STA Cost | Effect | |
---|---|---|---|---|---|---|---|
42 | Sleep | Normal | 0 | 40% | 5 | Sleep | |
43 | Lullaby | Normal | 0 | 55% | 8 | Sleep |
Index Nr. | Skill | Type | Power | Acc | STA | Speed | Crit % | Effect | |
---|---|---|---|---|---|---|---|---|---|
132 | Sonic Scream | 85 | 85% | 15 | 21 | 15% | |||
168 | Sleep Song | 0 | 100% | 15 | 65 | 0% | |||
181 | Pendulum | 0 | 100% | 10 | 61 | 0% |
Curing[]
The Sleep effect can be cured with the use of an Anti Sleep.
Skills that would normally heal status effects (Dispell, Renovate) won't work as the user won't be able to move.
Prevention[]
In Nexomon: Extinction, the skills Wind Song and Psychic Armor can protect against any status ailments, including this one. The skill Resistance can reduce the chance of being affected by 50%. The skill Invincible can protect against it during the turn in which it was used. Immunity Cores can also reduce the chance of being affected by it.
There are no similar skills or items in Nexomon 1, as all protective skills only grant resistance to damage.
In other languages[]
|